Tag: web design
Development of sites and strong opinions about such.
October 1, 2021
Summer has come and gone once again, and with Somnol having slowed but never stopped, we’ve grown quite nicely into the seasonal recaps. Really, the rush towards the back end of this year has just been clearing off plates and getting ready to move onto another phase of our lives. Sometimes it takes a while, but there’s always tomorrow…
June 30, 2021
Yeah, been a bit, hasn’t it? I was pretty good for over a year about doing these on a monthly basis, but so far this year, I’ve skipped the first three months! What madness! I can’t handle such out of left field changes to my schedule, Cammy…
Too bad, because now, they’ve gone seasonal. Click along, I’ll explain why, and then we, well, recap! Got three months to go through and about 3,000 words and Lord knows how many pictures. It’s a work-in-progress, yeah?
April 5, 2021
What a difference two weeks makes! You might remember we just outright skipped last month’s recap because winter depression is a bitch. Just like 2020 though, things always seem to heat up right before April (well, it was before April when I started this…). Something in the air about it…and hey, growing season starts soon! Better get your overalls out…
April 1, 2021
Well, it’s been a tradition for me, every April 1st here at Somnolescent, to look back at something Neocities-related. I don’t quite think I’ll be carrying it along after this year, but there’s still one major bit of Neocities ephemera I’ve carried with me, something I unwittingly preserved unlike every other of its kind: my very first site design.
Given that I spent last year discussing my various Supporter’s sites, it’s only fair the main one gets its due too. And given that the other two mariversary posts both focused a bit on me and a bit on the community, I think looking back at just what I was up to will prove more positive, or at the very least, rouse the peanut gallery less.
January 31, 2021
December 25, 2020
Things were much different around Somnolescent when I wrote 2019’s yearly recap. For one thing, I was stuck in a dirty bedroom in Ohio, but mostly, the group was still growing, still trying to sum together our edges. We were close, but still guarded. Emotions were high. We knew there was more to get out of the bulb.
And yeah, here we stand! Five days ago passed the two-year anniversary of Somnolescent. We’ve never been more confident, comfortable, productive, focused. We have someone new aboard. We’re constantly expanding our empire and exploring new ground–I even just took up drawing somehow!
While we’ve been mostly good about our monthly recap series this year, Christmas always marks the time to gather it all up and speed through it–and we still have a ton to get through. There’s art and philosophy buried in the pile too! It’ll be fun. Come celebrate!
November 30, 2020
We’re getting real close to the end of 2020 here, lads, and suffice it to say, Somnolescent is going out with a bang. I mean, what don’t we have to show off? New sites, another story, things brewing for ages finally released, infrastructural improvements, blog posts! It’s a goddamn clearinghouse of material–that I will now recap for your pleasure.
October 2, 2020
This is a little more like it! With the weather cooling down (not here though, still 60s and 70s galore, guh), the Somnolians have been feeling vital again. borb and Caby are over their Art Fight fatigue, I’m back to writing after building that absurdly big Quake level (promise you’ll get to play it this year) and feeling damn good about it, and–what do you know? More Pennyverse! Much better recap than last month–let’s get into it.
July 29, 2020
Last month’s recap was a bit of a laugh and an admission that we just didn’t have too much desire to interact with the outside world. The world of MSN Messenger and IRC and chunky CRTs and old websites was more appealing to us, and I was on a self-imposed tech timeout after spending much of May fighting with Linux. (It still fucking sucks as a desktop OS and you know it.)
Not that we weren’t active, of course; things were drawn, sites were built, I write once more–all the good stuff you expect from us. I’ll try not to ramble, there’s much to get through.
May 22, 2020
I’m an artist who uses DeviantArt so I’m gonna tell you guys why you really shouldn’t force your site’s user-base to be beta testers.