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Meta
SomnolCCSO and Reviving an Old, Dead Database Lookup Protocol
On a whim about two weeks ago, I decided to finally start redoing the Somnolescent Gopher server. Gopher is such a throwback, nostalgic thing for me–it was one of the first things we got set up for Somnol right when we first got hosting all the way back in December 2018. Alas, the Gopher had not been touched since 2021, outdated and rather embarrassing for me, so I ripped it all out and got it reassembled. Still working on it, but I think it’s coming out absolutely killer. You can visit it at gopher://gopher.somnolescent.net if you have a capable client, or you can use this HTTP proxy link if you’re just looking at it in your browser.
While Gopher is highly neat, among the culty hipster retro tech geeks, it’s a known quantity. There’s new Gopher clients every year, and Gemini clients oftentimes double as Gopher clients thanks to the similarities of their protocols. Not so with the true subject of today’s post. Today’s topic has no modern server software support (before us, anyway), and accessing it is even tougher, practically requiring Windows 3.1 or a *nix box with Docker and the whole setup around that. I’ve spent the last week doing a deep, deep dive into a protocol so obscure, there’s less than ten servers for it still in existence. And we’re one of them now.
Say hello to SomnolCCSO, my friends. I’ll tell you how we made it happen and how you can try it out for yourself.
Promptly Forgotten: Remembering MyGameBuilder.com
“Hi! Welcome to this quick demonstration of My Game Builder, a new tool to allow you to build games for yourself and for your friends, online, using just a web browser. The tool is free to use, and free to share with your friends.” Continue reading
Happy Five Years: For Auuuuld Lang Syyyyne
Hey there! Hope everyone had a wonderful Christmas, celebrated or not, and that folks are looking forward to the new year,, I feel a little overconfident in saying it, but I think I am,, Continue reading
Happy Five Years: Further Down the Artsy Rabbit Hole
January 2024 marks two whole years of me taking art seriously. I read back through last year’s art retrospective, and I’m guessing it was partly that one year of progress isn’t a lot in all reality and partly that what progress I did make in 2022 was bumpy (as tends to happen when you start learning a new skill), but I was surprised at how tentative I sounded. I ended off that post with a big fat “pretty good for a first attempt ^^”, if you catch my drift:
It’s good to appreciate how far you’ve come though. In one year, from practically nothing, I’ve made some pretty damn good progress. I think by next year, I’ll have something really special.
Thankfully, if 2022 was the year of trying to draw anything at all, 2023 has been the year of learning to draw confidently. I used to get plagued by a feeling of every drawing being a fluke, that it was just because I had someone’s actual art off to the side while I drew that I made it look anything like what it was supposed to, but I don’t get that anymore. I actually really like what I draw now! It still looks amateurish in spots, but that’s starting to taper off, I think.
Not to say I don’t still have a long way to go, but for actually properly enjoying what I do and feeling confident in it, this year has been very good to me. I understand eyes and snoots now, for one thing… Let’s go back through some highlights of this year, like we did last year, and have a bit more positive to say this time around, shall we?
Happy Five Years: AutoSite Legacy returns! And dcb’s 2024 goals..
Merry Christmas! Happy holidays! Warm wishes however you might be celebrating. I bring good tidings for any of you who use AutoSite and find yourself jumping across Windows or Mac or Linux often. If you stick around to the end, I have some thoughts on the year and my current plans as well. Continue reading
NEW FIGHTER, YOU BETTER BELIEVE IT!!
A new fighter enters the scene… Continue reading
happy five years: a seat at the table
Hey! This year went by insultingly fast. I’m going to ramble about 2023, entering your mid-20s, collaboration, and goals. Continue reading
The mtlx Chronicle II
Back in January 2020, dcb wrote up his search for an elusive indie-electronic EP released on MP3.com: mtlx’s Last Summer. While he located a CD case for it at the library, the disc was missing–and unfortunately, the trail went cold from there.
I’m happy to bring you the entirety of Last Summer now! Yes, it’s been located, along with some words from one of its equally-elusive creators. Better yet, Somnolescent has been given the go-ahead to release a restored and expanded limited edition CD of the EP. Let me bring you up to speed. Apologies if I sound a little odd, it’s been an exciting day.
Happy Five Years: The 2024 Infrastructure Upgrade Plans
Normally at this time, I’d be bringing you the next installment of First Draft, but I just had no desire to work on it this past month despite having a wallop of an album to do it on–chalk that up to working 35 hours a week at retail, I suppose. Instead, given that it’s December and that means the Somnolescent retrospectives and prospectives start rolling off the line soon (five years of the group being officially reborn on the 20th!), I figured I’d ramble a bit about the group instead, and more specifically, updating things around here.
We fell off the site stuff a little over lockdowns, and when things opened back up, obviously, we were more concerned with going outside and getting on with life than updating our silly animal people pages. This has left some of them out-of-date, sometimes woefully so. I think we’re all feeling the desire for it again–dcb_v5 just launched in October, fwd_v2 has just launched–so let me tell you about my own plans to update Somnolescent’s web presence. There’s a lot.
fwd 2.0 is now live
Hey! Been working on something the last month-ish. It’s a little late for fwd’s one-year anniversary, but close enough, right? Continue reading